A sample game might go like this: we start out with 10 stones. Player A takes 2 stones, leaving 8. Player B may take up to 4 stones, but decides to take only 3, leaving 5. Player A may now take up to 6 stones, so Player A takes the remaining 5 and wins the game.
Depending on the number of stones in the initial pile, either Player A can always win if they play brilliantly enough, or Player B can always win if they play brilliantly enough. After the kids figured out who should win depending on the number of stones, I revealed that the name of the game is Fibonacci Nim.
I won't say more than that, in case someone wants to play you in this game!
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